The Super Dungeon Legends Kickstarter is aimed at both new players and veterans alike. Our Explorer Pledge introduces Super Dungeon Explore: 2nd Edition along with The Midnight Tower and Super Dungeon Legends. For veterans who don’t want to pick up 2nd Edition, we have the Dark Consul Pledge which swaps out 2nd Edition for two brand new warbands—Frostbyte Ravagers and Crown Guard.
For a long time we avoided bringing the classic fantasy race of orcs to Super Dungeon. While we’ve alway loved the historical place orcs have in fantasy, we really wanted to first establish Crystalia without them, to prevent them from becoming the “default” monster race for the game. But we always knew that we would want to visit this brutish race eventually, and Legends presents a fine opportunity.
Orcs are shock troops of the Dark Consul; hardy, brutish, and only crudely intelligent. They’re also a mystery. The orcs in the Dark Realm have a culture that’s way too sophisticated for how simple they are. They believe their gods reward valorous and brave deeds and that these gods selected the hereditary chieftains to lead the various tribes to glory in battle. The chiefs pledge service to various demon lords, whom they say are the gods’ children, but none of their skalds’ songs connect the demons and the gods. The orcs living in the Frostbyte Reach are smarter, less aggressive (though they’re still really aggressive), but keep most of the culture. They claim that their race was lured to the Dark Realm by the demons, who clouded their minds, changed their legends, and corrupted their beliefs to enslave the orcs. No one knows the truth, of course, but stranger things have happened.
The Frostbyte Ravager Warband includes two spawning points of brutal, offense oriented orcs, the berserker Rage Fiend mini-boss who drives the orcs into a further frenzy of violence, and the human Lightning Mage whose crackling blasts of electricity arc from foe to foe.
The Crown Guard warband is unique among other “monsters” that we have released in that it is ostensibly a good warband. The Legends presents a vast number of opportunities for adventure, and there are few adventuring parties in any story which have not had an unfortunate run-in with the local authorities. The Crown Guard Warband presents many gaming opportunities, beyond a simple altercation with authority. They can represent corrupted humans who have joined the cause of the Dark Consul. Or, in a more sinister turn, they can be the adversaries of a party of Dark Heroes rampaging their way through Crystalia upon a quest for power.
The Crown Guard warband includes two spawning points of disciplined defenders of order, a mighty mounted Royal Knight mini-boss who charges across the dungeon, and a Crook-Eye Tracker orc Hero who marks his target before bringing them down with a deadly crossbow bolt.
Of course, we recognize that there are many true completionists out there who will want both the warbands and 2nd Edition. So we will have a third, Legendary pledge, to sate your ravenous chibi hunger!